Bobby McFerrin Demonstrates the Power of the Pentatonic Scale
“… regardless of where I am, anywhere, every audience gets that…” from “Notes and Neurons”
African Music Tradition, a talk by Alfred Ladzekpo
Alfred Ladzekpo, a master drummer from the Ewe tribe in Ghana and a Prof. of music in Cal Arts (USA), is talking about his music tradition. He is referring to music as a language, learning through listening , social aspects, improvisation and…
Game Design: The Key to Education?
“Imagine a learning environment where students engage core principals using gameplay, solve problems through team-based collaboration, and use gaming systems in place of standardized textbooks. Is our education system ready for that? Do we have a choice?” By Chris Riedel
Educational Game Design model
Barbara Chamberlin, with the NMSU Learning Games Lab, shares the Educational Game Design model developed at NMSU.The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development.In this presentation,…
How to truly listen
A great presentation by deaf musician, Evelyn Glennie. What could be a better post to start with? Listen. BigEar like!
The First Note
Welcome to BigEar’s blog. BigEar is a Mobile Music Learning Game to teach the Universal Language of Music in a fun and creative way. First target user group are kids (6-11 yrs.) and their families and then all the Children of Music.
Bobby McFerrin Demonstrates the Power of the Pentatonic Scale
“… regardless of where I am, anywhere, every audience gets that…” from “Notes and Neurons”
African Music Tradition, a talk by Alfred Ladzekpo
Alfred Ladzekpo, a master drummer from the Ewe tribe in Ghana and a Prof. of music in Cal Arts (USA), is talking about his music tradition. He is referring to music as a language, learning through listening , social aspects, improvisation and…
Game Design: The Key to Education?
“Imagine a learning environment where students engage core principals using gameplay, solve problems through team-based collaboration, and use gaming systems in place of standardized textbooks. Is our education system ready for that? Do we have a choice?” By Chris Riedel
Educational Game Design model
Barbara Chamberlin, with the NMSU Learning Games Lab, shares the Educational Game Design model developed at NMSU.The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development.In this presentation,…
How to truly listen
A great presentation by deaf musician, Evelyn Glennie. What could be a better post to start with? Listen. BigEar like!
The First Note
Welcome to BigEar’s blog. BigEar is a Mobile Music Learning Game to teach the Universal Language of Music in a fun and creative way. First target user group are kids (6-11 yrs.) and their families and then all the Children of Music.