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   Big Ear Games

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Impressions

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Teacher / Student

Study groups (classes, bands).
Task editor for assignments.
Student's progress dashboard.
Musical skills evaluation tool.
Student driven engagement.
Classroom demonstration.

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Music is STEM

S = The physics of sound waves.
T = Technological tools in music.
E = Computational thinking in composition.

M = Math patterns in rhythm and tonality.

Curriculum

Music theory and ear training, that are
applicable to all instruments and vocals.

Music composition essentials.
Collaboration and peer feedback.
Special needs inclusivity.
Cultural diversity.

Task examples

Build popular songs in different genres.
Theme focused practice (intervals etc).
Add a melody to chord progression.
Compose a beat in certain genre.
Mix instruments volume for balance.
Experiment with timbre combination.
Give feedback to peer.

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Contact

Big Ear Games Blog

Privacy Policy

Terms of Use